You are in {{player.inC[0]==3?"Gamma":player.inC[0]==4?"Delta":"Epsilon"}} Challenge {{player.inC[1]}}
Delta Challenge 2 effect: ^{{formatSmall(player.dc2eff)}}
You have {{format(player.point)}} points
You are gaining
{{format(gain())}} points per second
You have {{formatWhole(player.apoint)}} Alpha Points
Reset for {{formatWhole(again())}} alpha points
Mastery
Master Amount: {{CHALLENGE.echa[1].effect()-player.amaster.length}}/{{CHALLENGE.echa[1].effect()}}
{{tmp.master[1]? UPGRADE.aupg[n+5*m-5].masterdesc: UPGRADE.aupg[n+5*m-5].desc}}
Currently: {{UPGRADE.aupg[n+5*m-5].effectDisplay()}}
Cost: {{formatWhole(UPGRADE.aupg[n+5*m-5].cost)}} Alpha Points
Super Booster {{n}} ({{formatWhole(player.boosteramount[n])}}
+ {{format(player.boosteramount[3])}}
+ {{format(player.boosteramount[3])}} )
Multiplier: {{format(BOOSTER[n].effect())}}x Cost:
{{formatWhole(BOOSTER[n].cost())}} Alpha Point
Generator {{n}} ({{GENERATOR.agen[n].desc}})
Amount: {{player.agen[n]}} Power Generate: {{formatWhole(GENERATOR.agen[n].gen().times(hasU(3,14)?UPGRADE.cupg[14].effect():1))}} Power: {{format(player.apow[n])}}
Effect: {{GENERATOR.agen[n].effectDisplay()}}
Cost: {{format(GENERATOR.agen[n].cost())}} gamma point
You have {{formatWhole(player.bpoint)}} Beta Points
Reset for {{formatWhole(bgain())}} beta points
{{UPGRADE.bupg[n+5*m-5].desc}}
Currently: {{UPGRADE.bupg[n+5*m-5].effectDisplay()}}
Cost: {{formatWhole(UPGRADE.bupg[n+5*m-5].cost)}} Beta Points
You have total {{player.skillpoint.add(freeskill())}} skill points (next at {{format(skillnext())}} beta points)
You remain {{formatWhole(remainskill())}} skill points
You have mastered {{formatWhole(player.master)}} times.
Skill {{n}} (Level: {{formatWhole(player.skilllevel[n])}})
{{SKILL[n].desc}} Currently: {{SKILL[n].effectDisplay()}}
Cost:
{{player.skilllevel[n].add(1)}} Skill Point
Reset (It do a force beta reset)
Master Skill
You have {{formatWhole(player.cpoint)}} Gamma Points
Reset for {{formatWhole(cgain())}} Gamma points
{{UPGRADE.cupg[n+5*m-5].desc}}
Currently: {{UPGRADE.cupg[n+5*m-5].effectDisplay()}}
Cost: {{formatWhole(UPGRADE.cupg[n+5*m-5].cost)}} Gamma Points
{{CHALLENGE.ccha[n+5*m-5].desc}}
Req: {{formatWhole(CHALLENGE.ccha[n+5*m-5].req())}} Beta Points
Reward: {{CHALLENGE.ccha[n+5*m-5].reward}}
Currently: {{CHALLENGE.ccha[n+5*m-5].effectDisplay()}}
Completion: {{player.ccha[n+5*m-5]}}/{{CHALLENGE.ccha[n+5*m-5].max}}
Enter
Exit
Finish
You have {{formatWhole(player.dpoint)}} Delta Points
You can gain {{format(dgainbase())}} before multiplier in bottom.
Reset for {{formatWhole(dgain())}} Delta points
{{UPGRADE.dupg[n+5*m-5].desc}}
Currently: {{UPGRADE.dupg[n+5*m-5].effectDisplay()}}
Cost: {{formatWhole(UPGRADE.dupg[n+5*m-5].cost)}} Delta Points
Machine {{a}} ({{player.machine[a]}})
Which {{DELTAMACHINE[a].desc}} by {{DELTAMACHINE[a].effectDisplay()}}
Req: {{format(DELTAMACHINE[a].cost())}} {{DELTAMACHINE[a].resourceDisplay}}
Power: {{format(player.machinepower[a])}} Power Generating: {{format(DELTAMACHINE[a].gen())}}
{{CHALLENGE.dcha[n+5*m-5].desc}}
Req: {{formatWhole(CHALLENGE.dcha[n+5*m-5].req())}} Gamma Points
Reward: {{CHALLENGE.dcha[n+5*m-5].reward}}
Currently: {{CHALLENGE.dcha[n+5*m-5].effectDisplay()}}
Completion: {{player.dcha[n+5*m-5]}}/{{CHALLENGE.dcha[n+5*m-5].max}}
Enter
Exit
Finish
You have {{formatWhole(player.epoint)}} Epsilon Points
Reset for {{formatWhole(egain())}} Epsilon points
{{EBUYABLE[n].title}}
{{EBUYABLE[n].desc}}: {{format(EBUYABLE[n].eff())}}
Cost: {{formatWhole(EBUYABLE[n].cost())}} Epsilon Points
Buy
Effect (point to delta point): {{formatWhole(EBUYABLE.eff())}}x
{{EMILESTONE[n+5*m-5].title}}
{{EMILESTONE[n+5*m-5].desc}}
Currently: {{EMILESTONE[n+5*m-5].effectDisplay()}}
{{CHALLENGE.echa[n+5*m-5].desc}}
Req: {{formatWhole(CHALLENGE.echa[n+5*m-5].req())}} Points
Reward: {{CHALLENGE.echa[n+5*m-5].reward}}
Currently: {{CHALLENGE.echa[n+5*m-5].effectDisplay()}}
Completion: {{player.echa[n+5*m-5]}}/{{CHALLENGE.echa[n+5*m-5].max}}
Enter
Exit
Finish
Hover to know req.
{{tmp.text}}